AI Insights · Timothy · January 2024
Top 5 Tabletop Board Games on Android in South America: Q4 2023
In Q4 2023, the performance of the top 5 tabletop board games on Android in South America showed varied trends in downloads, revenue, and active users.
Throughout Q4 2023, the performance of the top 5 tabletop board games on Android in South America exhibited diverse trends in their weekly downloads, revenue, and active user metrics. Here's a detailed look at each app's performance.
Chess - Play and Learn from Chess.com saw a consistent weekly revenue, peaking at around $11.9K in the final week of December. Weekly downloads fluctuated, reaching a high point of approximately 43.9K in early October and dropping to about 26.4K by mid-December. Weekly active users also showed a slight decline, starting at around 565.7K and ending the quarter at approximately 524.5K.
Ludo Club - Dice & Board Game by Moonfrog maintained a steady revenue stream, peaking at roughly $11.9K in mid-December. Downloads showed significant variations, with a high of approximately 269.2K in early November and a low of about 146.8K in late November. Active users fluctuated, starting at around 917.5K and ending the quarter at roughly 963.7K.
Parcheesi STAR Online from Gameberry Labs experienced relatively stable revenue, peaking at around $7.6K in mid-October. Downloads increased steadily, reaching a peak of approximately 128.7K in mid-December. Active users saw an upward trend, starting at around 995.1K and ending the quarter with approximately 1.1M active users.
Yalla Parchis by Yalla Technology FZ-LLC showed a modest revenue performance, peaking at around $4.2K in late November. Downloads varied, reaching a peak of approximately 13.1K in mid-October. Active users started at around 46.9K and ended the quarter at approximately 41.4K.
Domino Go - Online Board Game from Beach Bum Ltd. had a relatively low revenue, peaking at around $2.3K in early October. Downloads showed significant fluctuations, with a peak of approximately 6.1K in late October and a low of about 1.4K in mid-December. Active users exhibited a varied trend, starting at around 10K and ending the quarter at approximately 10.2K.
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